CS2 Updates - CS2Monitor

CS2 Updates

Latest Patch Notes • Game Updates • Improvements

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Counter-Strike 2 Update

[ MAPS ]
AgencyUpdated to the latest version from the Community Workshop (Update Notes)GrailUpdated to the latest version from the Community Workshop (Update Notes)

[ ANIMATION ]
Viewmodel animation fixes for the Bowie, Bayonet, Kukri, Nomad, Paracord, and Skeleton knives.

[ MISC ]
Improved performance when firing weapons.Fixed a case where viewmodel motion due to view angle changes depended on the direction you were facing.

Counter-Strike 2 Update

[ AUDIO ]
Fixed an issue that caused sound dropouts while playing Agency.

Counter-Strike 2 Update

[ MISC ]
Fixed an issue where player sounds would not visualize correctly on the minimap.Fixed a crash when changing sound devices.Fixed a case where sounds would play incorrectly as players move through water.Fixed a case where viewmodel motion due to view angle changes misbehaved at certain frame rates.[ UI ]Minor fixes to the Loadout UI layout on certain resolutions.Trade-protected and rental items now allow "Unfavorite for CT" action.

[ MAPS ]
AncientVarious grenade and player clipping fixes.ShootsVarious grenade and player clipping fixes.GrailUpdated to the latest version from the Community Workshop (Update Notes)AgencyUpdated to the latest version from the Community Workshop (Update Notes)DogtownUpdated to the latest version from the Community Workshop (Update Notes)

Counter-Strike 2 Update

[ MISC ]
Stability improvements when using multi-command input binds.Fixed issue where Jonathan Young music kit would loop incorrectly.

Counter-Strike 2 Update

[ MAPS ]
AncientRestored some grenade lineup visuals.Misc clipping fixes.

[ ANIMATION ]
Fixed issues with the classic knife's inspect animations.Fixed the deploy for the Stiletto knife.Fixed the deploy for the Butterfly knife.Updated Talon knife inspect while 'fidgeting' to be more responsive.Adjusted Flip knife animation when inspecting immediately after deploying.Adjusted Bayonet knife animation when inspecting immediately after deploying.

[ MISC ]
Fixed a performance regression when creating bullet impact effects.View angle velocity now affects spectator target viewmodels the same way it affects local player viewmodels.Fixed a case where looping weapon inspects weren't networking to spectators.Fixed a bug where matchmaking was avoiding servers playing the nighttime version of Ancient.Removed legacy sprite-based shell casing fallback particle effects.Fixed case where overlapping smoke clouds would prematurely extinguish molotov fire.