Counter-Strike 2 Update
[ ANIMATION ]
The animation system in CS2 is in the process of being upgraded to AnimGraph2, which requires reauthoring existing game content. Today's update replaces all first-person animations, including weapon deploy, firing, reload, and inspect animationsReplaced/updated all chicken animations
[ GAMEPLAY ]
Improvements to damage prediction when shooting while movingShotgun reloads will no longer resume automatically after being interruptedFixed several cases where a player would get stuck on map geometry while surfing (i.e., on surf maps)
[ AUDIO ]
Fixed a case where individual player voice volume adjustments weren't working correctlyVarious improvements to weapon reload and draw sounds in conjunction with AnimGraph2 updates.Added new speed-sensitive sounds that play while surfing (can be turned on with sv_surf_sounds, and can be adjusted via snd_surf_volume_inair, snd_surf_volume_map, snd_surf_volume_slide)Various improvements to ambient sound content for community map makers
[ MISC ]
The Community Server Browser will now open in the Steam Overlay when playing in fullscreen exclusive mode
[ MAPS ]
OverpassBreakable glass added to B doorsAdjusted Heaven railingAdjusted angle of truck on A siteBlocked view from truckbed to stairsMoved up wall behind dumpster, by A stairsAdjusted texturing on dumpster back wallRemoved some grass near A siteFlattened tops of broken walls near B siteRe-enabled wires around the mapTrainAdded new cover on A site by Hell trainAdded new cover and adjusted platform on B site outside of ZAdded new cover in Upper B hallsAdjusted cover in IvyRemoved horizontal stripes on large doors in A siteRaised CT side platform in BAdjusted lighting on B siteAdjusted clipping throughoutInfernoChurch windows opened above CoffinsChurch garden pathway narrowed by entrance door and widened by CoffinsAdjusted shape of first box on B siteRepairs on A site balcony railing have been completedCurbs removed along MidArch light moved to ceilingAdjusted Banana visuals to improve player legibilityAdjusted props throughoutDogtownUpdated to the latest version from the Community Workshop (Update Notes)
The animation system in CS2 is in the process of being upgraded to AnimGraph2, which requires reauthoring existing game content. Today's update replaces all first-person animations, including weapon deploy, firing, reload, and inspect animationsReplaced/updated all chicken animations
[ GAMEPLAY ]
Improvements to damage prediction when shooting while movingShotgun reloads will no longer resume automatically after being interruptedFixed several cases where a player would get stuck on map geometry while surfing (i.e., on surf maps)
[ AUDIO ]
Fixed a case where individual player voice volume adjustments weren't working correctlyVarious improvements to weapon reload and draw sounds in conjunction with AnimGraph2 updates.Added new speed-sensitive sounds that play while surfing (can be turned on with sv_surf_sounds, and can be adjusted via snd_surf_volume_inair, snd_surf_volume_map, snd_surf_volume_slide)Various improvements to ambient sound content for community map makers
[ MISC ]
The Community Server Browser will now open in the Steam Overlay when playing in fullscreen exclusive mode
[ MAPS ]
OverpassBreakable glass added to B doorsAdjusted Heaven railingAdjusted angle of truck on A siteBlocked view from truckbed to stairsMoved up wall behind dumpster, by A stairsAdjusted texturing on dumpster back wallRemoved some grass near A siteFlattened tops of broken walls near B siteRe-enabled wires around the mapTrainAdded new cover on A site by Hell trainAdded new cover and adjusted platform on B site outside of ZAdded new cover in Upper B hallsAdjusted cover in IvyRemoved horizontal stripes on large doors in A siteRaised CT side platform in BAdjusted lighting on B siteAdjusted clipping throughoutInfernoChurch windows opened above CoffinsChurch garden pathway narrowed by entrance door and widened by CoffinsAdjusted shape of first box on B siteRepairs on A site balcony railing have been completedCurbs removed along MidArch light moved to ceilingAdjusted Banana visuals to improve player legibilityAdjusted props throughoutDogtownUpdated to the latest version from the Community Workshop (Update Notes)